![]() ![]() ![]() If it's just slightly off then, yes, this is normal. 60 fps just puts a band-aid over the issue you need to fix it for 30 fps (where it's more noticeable) and 60 fps would then also benefit from it.ĭuring cut scenes, when people are talking, there is a delay from when they say something and their mouth moving. If you're playing in 60 fps, that's probably not the best way to test. I've tested the game in fullscreen mode and still get the choppiness, so I'm unsure if being in windowed mode or not is the actual cause here. We don't enable both EnableWndMode and FullscreenWndMode by default because, on Windows 7, if you use a non-native resolution but that's still supported by your display device, it makes the game have a gray, "washed-out" image.! Correction: This one has to do with display settings through your GPU's control panel, if I remember correctly, and nothing to do with FullscreenWndMode specifically.We also enable EnableWndMode by default so if a user adjusts ResX and ResY and sets it to a non-supported resolution by their display, it won't lock the game on launch. ![]()
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